JOURNAL ARTICLE

STEAM Powered.

  • Published In: Publishers Weekly, 2026, v. 273, n. 12. P. 29 1 of 3

  • Database: Academic Search Ultimate 2 of 3

  • Authored By: MAUGHAN, SHANNON 3 of 3

Abstract

The article focuses on new middle grade book series designed to engage children in STEAM (Science, Technology, Engineering, Arts, and Mathematics) subjects through innovative formats such as graphic novels, comics, and narrative nonfiction. Publishers like Candlewick’s MIT Kids Press, Nosy Crow, Papercutz, and Random House Children’s Books are creating visually rich and story-driven series that blend education with entertainment to appeal to today’s digitally distracted youth. These series often feature diverse characters and real scientific concepts, aiming to inspire curiosity and inclusivity, particularly among underrepresented groups in science. Despite the rise of graphic formats, traditional narrative nonfiction remains a valued approach for making STEAM topics accessible and enjoyable for developing readers. [Extracted from the article]

Additional Information

  • Source:Publishers Weekly. 2026/03, Vol. 273, Issue 12, p29
  • Document Type:Article
  • Subject Area:Arts and Entertainment
  • Publication Date:2026
  • ISSN:0000-0019
  • Accession Number:192469038
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