JOURNAL ARTICLE

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  • Published In: PC Gamer (US Edition), 2025, n. 402. P. 102 1 of 3

  • Database: Applied Science & Technology Source Ultimate 2 of 3

  • Authored By: Iwaniuk, Phil 3 of 3

Abstract

The article discusses the impact of homogeneity in PC gaming, particularly due to the widespread use of Unreal Engine, which has led to a recognizable and repetitive visual style across many games. This uniformity detracts from the immersive experience unique to video games, making players feel as though they are engaging with the same fundamental experience repeatedly. In contrast, games developed with proprietary engines, such as Baldur’s Gate III and Elden Ring, showcase distinct artistic visions and gameplay mechanics, suggesting that bespoke engines may foster greater creativity and innovation. The article emphasizes the importance of supporting studios that prioritize unique game experiences over reliance on dominant engines like Unreal. [Extracted from the article]

Additional Information

  • Source:PC Gamer (US Edition). 2025/12, Issue 402, p102
  • Document Type:Article
  • Subject Area:Computer Science
  • Publication Date:2025
  • ISSN:10804471
  • Accession Number:188133892
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