JOURNAL ARTICLE
Game changer: Cloud‐based classroom interactions powered by Google Sheets.
Published In: Decision Sciences Journal of Innovative Education, 2024, v. 22, n. 3. P. 197 1 of 3
Database: Business Source Ultimate 2 of 3
Authored By: Edirisinghe, Gihan S.; Trindade, Maria A. M.; Luo, Lan 3 of 3
Abstract
The COVID‐19 pandemic forced instruction into remote formats, rendering active learning efforts in business classrooms infeasible. In response, we adopt a novel model for interactive classroom activities by hosting classroom games on Google Sheets, the free and widely used cloud‐based spreadsheet application. First developed for a synchronous Zoom class during the COVID‐19 pandemic, this approach was integrated into face‐to‐face courses in two countries. Due to its instructional flexibility, minimal need for resources, and tendency for student acceptance, using Google Sheets for classroom interaction has far‐reaching educational applications beyond the pandemic era. To illustrate this approach, we introduce three operations and supply chain management activities created on Google Sheets: the Virtual Assembly Line (VAL) activity, the Just‐in‐time Game, and the Dice Game. An in‐depth examination of implementing these activities in the classroom offers practical insights into the benefits of utilizing cloud‐based classroom games in teaching. Furthermore, a comparison of test results between students who played the game and a control group showed significantly improved learning outcomes. We also discuss how this approach could foster active learning adoption in environments traditionally less conducive to such practices, such as remote instruction and large enrollment classes. [ABSTRACT FROM AUTHOR]
Additional Information
- Source:Decision Sciences Journal of Innovative Education. 2024/07, Vol. 22, Issue 3, p197
- Document Type:Article
- Subject Area:Education
- Publication Date:2024
- ISSN:1540-4595
- DOI:10.1111/dsji.12316
- Accession Number:178591830
- Copyright Statement:Copyright of Decision Sciences Journal of Innovative Education is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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