JOURNAL ARTICLE
Use of game-based learning strategies for dermatology and dermoscopy education: a cross-sectional survey of members of the International Dermoscopy Society.
Published In: Clinical & Experimental Dermatology, 2025, v. 50, n. 2. P. 365 1 of 3
Database: Academic Search Ultimate 2 of 3
Authored By: Donoso, Francisca; Peirano, Dominga; Agüero, Rosario; Longo, Caterina; Apalla, Zoe; Lallas, Aimilios; Jaimes, Natalia; Navarrete-Dechent, Cristian 3 of 3
Abstract
This article focuses on the perceptions, knowledge, and use of game-based learning (GBL) strategies in dermoscopy education among members of the International Dermoscopy Society (IDS). A web-based survey of 801 IDS members revealed that nearly half were unfamiliar with GBL concepts, but among those familiar, over half used GBL for education, with younger participants more likely to adopt these methods. Commonly used platforms included Kahoot! and YOUdermoscopy, and respondents generally found GBL strategies to be fun, motivating, and valuable for e-learning, though they emphasized that GBL should complement rather than replace traditional teaching. The study highlights the promise of GBL in enhancing dermoscopy training while noting challenges such as limited validation of educational games and lower familiarity among older clinicians.
Additional Information
- Source:Clinical & Experimental Dermatology. 2025/02, Vol. 50, Issue 2, p365
- Document Type:Article
- Subject Area:Education
- Publication Date:2025
- ISSN:0307-6938
- DOI:10.1093/ced/llae375
- Accession Number:182905042
- Copyright Statement:Copyright of Clinical & Experimental Dermatology is the property of Oxford University Press / USA and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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