JOURNAL ARTICLE

WAY OF THE SPACE NINJA.

  • Published In: PC Gamer (US Edition), 2023, n. 369. P. 38 1 of 3

  • Database: Applied Science & Technology Source Ultimate 2 of 3

  • Authored By: Greer, Samantha 3 of 3

Abstract

This article focuses on the ten-year development and evolution of Warframe, a free-to-play action game created and self-published by Digital Extremes, a Canadian game studio founded in 1993. Initially pitched as a sci-fi third-person shooter inspired by Resident Evil 4 and Dark Sector, Warframe faced early publisher rejections before launching in 2013 and gradually expanding its gameplay, narrative depth, and community engagement. Key milestones include the introduction of significant story quests like The Second Dream, which revealed the game's deeper lore, and the establishment of Tennocon, an annual fan event. The article also highlights the collaborative creative processes behind Warframe's design, sound, and ongoing narrative, as well as the studio's commitment to player feedback and sustainable free-to-play monetization. Looking ahead, Warframe's creative director, Rebecca Ford, leads the game into new chapters while original creators develop a related title, Soulframe.

Additional Information

  • Source:PC Gamer (US Edition). 2023/05, Issue 369, p38
  • Document Type:Article
  • Subject Area:History
  • Publication Date:2023
  • ISSN:10804471
  • Accession Number:162425725

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