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The Reality of Virtual and Augmented Reality.

  • Published In: TD: Talent Development, 2025, v. 79, n. 6. P. 46 1 of 3

  • Database: Academic Search Ultimate 2 of 3

  • Authored By: LANGE, KEVIN 3 of 3

Abstract

The article discusses the implementation of extended reality (XR) solutions, specifically augmented reality (AR), virtual reality (VR), and mixed reality (MR), in educational settings. It outlines the advantages of VR, such as full immersion and experiential learning, alongside its drawbacks, including high costs and potential physical risks. Similarly, AR is praised for enhancing real-world learning and being more cost-effective than VR, but it also faces challenges like GPS dependency and limited content availability. The article emphasizes the importance of prioritizing methodology over technology when integrating XR into learning environments, suggesting that effective use depends on aligning technology with educational objectives and assessing the overall return on investment. [Extracted from the article]

Additional Information

  • Source:TD: Talent Development. 2025/06, Vol. 79, Issue 6, p46
  • Document Type:Article
  • Subject Area:Social Sciences and Humanities
  • Publication Date:2025
  • ISSN:2374-0663
  • Accession Number:185703080
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