JOURNAL ARTICLE
THE EVOLUTION OF VIDEO GAME AI.
Published In: APC (Future Publishing Ltd.), 2025, n. 543. P. 64 1 of 2
Database: Applied Science & Technology Source Ultimate 2 of 2
Abstract
The article discusses the evolution of video game AI, highlighting advancements from scripted responses in early games to sophisticated AI models used in modern titles. It explores the philosophical debate around AI's ability to replicate human intelligence, using examples like Pac-Man's ghost behavior and Doom's enemy AI. The text also delves into the use of AI in anti-cheat systems, procedural content generation, and NPC interactions, showcasing how AI enhances gameplay experiences. Additionally, it touches on the challenges and limitations of AI in game development, such as reinforcing stereotypes and repetitive NPC actions. [Extracted from the article]
Additional Information
- Source:APC (Future Publishing Ltd.). 2025/03, Issue 543, p64
- Document Type:Article
- Subject Area:Sports and Leisure
- Publication Date:2025
- ISSN:07254415
- Accession Number:183476175
- Copyright Statement:Copyright of APC (Future Publishing Ltd.) is the property of Future Publishing Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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