JOURNAL ARTICLE

Power‐VR: Interactive 3D virtual environment to increase motivation levels of powerlifters during training sessions.

  • Published In: Computer Animation & Virtual Worlds, 2023, v. 34, n. 2. P. 1 1 of 3

  • Database: Applied Science & Technology Source Ultimate 2 of 3

  • Authored By: Gulec, Ulas; Isler, Ilkin Sevgi; Doganay, Mehmet Harun; Gokcen, Muruvet; Gozcu, Mert Ali; Nazligul, Merve Denizci 3 of 3

Abstract

Motivation is one of the important factors that increase the success of athletes, especially who lift weights. It increases not only the success of the athletes but also influences other notions such as increasing self‐confidence, decreasing anxiety, and improving endurance. Although motivation has a key role in the performance of athletes, most of the athletes may be fully motivated only in competition environments. However, being motivated only in competition environments is not enough for athletes since they spend most of their time in training. If they are motivated in training environments as motivated as in competition environments, they can increase their performance, however, being motivated during training sessions is not easy since there are not enough motivational factors, such as spectators, in training environments. In order to solve this problem, this study aims to increase the motivation levels of powerlifters during training sessions by developing a virtual competition environment. In this environment, the athletes experience a virtual competition environment by using HTC Vive. To understand the efficiency of the virtual environment, it was tested with 32 professional athletes. The findings illustrated that using VR technology was beneficial to increase the level of motivation of powerlifters during training sessions. [ABSTRACT FROM AUTHOR]

Additional Information

  • Source:Computer Animation & Virtual Worlds. 2023/03, Vol. 34, Issue 2, p1
  • Document Type:Article
  • Subject Area:Sports and Leisure
  • Publication Date:2023
  • ISSN:15464261
  • DOI:10.1002/cav.2045
  • Accession Number:163098500
  • Copyright Statement:Copyright of Computer Animation & Virtual Worlds is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)

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